That? That ain’t no miracle, that’s just the way things are.

I get that zombie stories are usually natural-disaster-survival stories. How far would you go, what would you get stripped down to to avoid getting stripped down to the bone, all this. But it amazes me how throughly that’s integrated into the in-character perspective of the stories, how they’re seen as nothing more than an emotionally charged mechanical threat.

I mean, this is a genre that involves dead people getting up and walking and then (usually) falling over when you damage a particular chunk of their body which by virtue of being dead they are not using for its intended purpose. That doesn’t happen. There is no currently plausible scientific mechanism by which it can happen. Viruses (virii?) do not do that, bacteria do not do that, radiation does not do that… And yet so few people in these stories ever suggest a fantastic explanation, a supernatural or super-scientific cause. The closest you get is the line “When there’s no more room in hell the dead will walk the earth,” and that is treated more as an expression of the unknowable monster we are helpless against. Not as a cause to hit the Orne Library and look up “Property Expansion, Infernal”.

I am not saying this is a bad thing, mind. Around the time you start digging into the exact structure of an archetypal monster, you start off the line of approach that leads to “Ah, well this is just a condition,” and take that too far you get “A misunderstood condition, which in actual fact is manageable,” and then you are telling an entirely different kind of story and a lot of the power to horrify seeps out of the monster.[1] But it’s kind of surprising that the characters never try to attribute causes. “Dead people walking around” is not the kind of thing you would expect people to shrug off with “just a disease”[2]; that’s an explanation that’s so facile and blatantly unlikely…

I mean, you wouldn’t expect people to handwave it with “Just a disease” if everyone who died got up and grew wings and flew away. I know people are probably not up for deep theorizing, what with trying to avoid being eaten, but there are times when the characters have a chance to talk and humans try to explain things. Put labels on them.

I mean, I understand that generally, attempts to explain the zombie apocalypse don’t matter.  That’s a basic conceit.  And yet, in a story about surviving a natural disaster, you could expect to touch on people’s attempts to explain it and thereby cope with it in more contexts than just watching them scrabble for answers while falling apart.


[1] I mean, consider the vampire. Yes, the basic idea of the monster is horrific, but at this point I think some variation of the phrase “he’s not sparkly, he’s a real vampire” would creep into a lot of explanations of that. And when the sparkle gets so deeply associated with the perception of the monster, when it becomes not only familiar but banal, the story-telling power of the tool is weakened.
Of course, you can also say that the association of “destroy the head, and it’s okay” with the zombies is an idea with a similarly neutralizing effect on the horror of the monster. Associates them with a purely mechanical solution, takes the focus away from what they are… And I suspect this shorthand, this taking the focus away from the zombie, is what allows zombie stories to be about people.
Okay. Footnote getting way too long, back to text.
[2] Or radiation from a downed satellite, or whatever.

Missing Cassandra.

Happily rewatching the first season of The Walking Dead, which led to my discussing it when I was out with a friend yesterday afternoon.  And so the topic of zombies in general entered the discussion, and we circled around and back to it a couple of times, as you do.

Something consciously occurred to me which has never occurred to me before.  Back up a bit; I’m going to make a generalization about horror movies, and that generalization is someone knows what is going on.  Someone knows the what, and if people in general are beginning to be aware of the what, someone knows the why.  There’s a spooky caretaker or a horror movie geek who knows the slasher rules[1] or a PTA conspiracy or a brilliant and insane cannibal[2] who knows the secret.

Because there is a secret.

You don’t get this in zombie movies.  There is hardly ever any struggle to figure out what’s happening or desperate effort to explain to people, and when it does show up, it’s a brief thing–a panicked phone call to a disbelieving 911 line or something, lasts maybe forty seconds and then everyone gets back to falling apart or surviving.  Because in zombie movies, the how and the why don’t matter, so the secret has no power.  It has no weight.

This is rare in horror movies.  Combined with the lack of any kind of mystery, you get an utterly mechanical threat–something that is really rare in horror movies.  The only thing you need to know about zombies is to shoot them in the head, and that’s not even the kind of thing that you wouldn’t try if you needed to stop a crazed human attacker.

The light of my life makes a fairly convincing argument that the zombie movie is basically a natural-disaster movie.  I think he’s right, but until the discussion yesterday I hadn’t begun to actually see what it doesn’t have that most horror movies do.  Between the utterly prosaic threat and the ubiquitous spread of same, the element of the unknown is practically non-existent.  It’s seeing the situation for what it is that’s truly horrifying–

Huh.

How very Lovecraftian.

[1] I love ya, Randy.
[2] Come on, Hannibal Lecter so fits.  I didn’t see it for ages, because the setting is so atypical, but he is absolutely the Spooky Stranger Making Pronouncements who Understands the Nature of the Threat and who can tell the protagonists what they need to know to defeat the monster.

Shane?  Shane Walsh, character and ensemble member and sometime-protagonist of The Walking Dead?

I hope you get bit.

Thank you.  That has been all.

Well my name’s John Lee Pettimore/Same as my daddy and his daddy before

Paying proper attention to the first episode of this season of Walking Dead.  I’d forgotten how bloodily effective Daryl Dixon was.  He’s like some kind of “Copperhead Road” ninja.

It’s been a while since I saw the first season.  I can’t actually remember if there’s been an explanation provided for why some corpses turn into walkers and others don’t.  Clearly bodies staying down is common enough that people open cars with bodies inside as if it’s dangerous but not guaranteed to be deadly–

Come to think of it, I don’t recall if a passive corpse has ever gotten up and started chewing. Possibly it’s the perfectly normal human reaction of getting twitchy around anything that looks like it could get up and start chewing, even if it won’t do it.

The show has the same oddly unselfconscious mood that I remember from the first season.  Walking Dead came out in 2003; the zombies weren’t saturating the media horror tropes nearly as much as they are now.  No-one’s running around talking about how it isn’t like this in the movies, or conversely how it is like this in the movies.  I think that not needing to nod towards the movies and books that everyone’s heard of or seen gives the show a bit more room to develop people actually dealing with the situation, rather than just correlating it to something else.

This isn’t the “You mean the movie lied?” of Return of the Living Dead. This is the “I’m gonna board up that door, and I’m not going to unlock it again no matter what happens!” of Night of the Living Dead.

And having properly rewatched the first episode, am pleased to say that the characters are still being awesome, and flawed, and very reasonably human.

Balancing out.

And having written that title, I immediately want to read it as “coming to a point of balance that involves going out of my current position”. Clearly early-days job stress is still with me.

Apparently I managed to double-post yesterday, due to updating the time setting while I was the middle of writing a post. Will see about updating that when I’m not trying to write from my phone.

Finally got a chance to watch the first episode of The Walking Dead last night, although I don’t think I gave it the attention out deserved. It send to have handled the (unfair, ill-advised) budget cuts pretty well, though, and holy god was that episode grim. I don’t think that killing a kid in horror fiction inherently gets you any cred, but the first instance seemed well-handled and miserably bleak, and the second… I caught myself doing that thing where you go looking for reasons it couldn’t have happened. “But someone would have seen… Dammit, he’s wearing a camo-print t-shirt.” That kind of thing.

I realize he might not be dead – that technically neither of them might be dead – but it was still pretty affecting.

A weekend, now that that means something.

The first day at work went fairly well.  I believe I can do the job they want me to do, everyone seems pleasant, the number  of transfers on the commute is annoying but manageable.  I may see about angling for earlier hours after a week or so; we’ll see.

That said, I am stress-tired in a way I haven’t been since the last fiscal year end I was working in government.  Got home and ordered pizza on the cheap deal in the mailbox and then curled up and unwound.  There was a fire.  I am very glad we have a fireplace.

(…for reasons besides the fact that if we didn’t, it would be very very hard to be glad about there being a fire in the house.)

Thought the cats were going to be quiet, but turns out there was evening squabbling.  Managed to get half a glove right after reknitting it four times.  Trying to get through the last of the House of Fear anthology and sort of quietly gleeful about how AHS handled Tate and Hayden.  Can’t wait for the next episode; in the meantime, may catch up on Misfits or try Bedlam tomorrow, when I have the TV to myself.

Madness and the pet monster.

“I really need your help. I don’t want to be like this. I want to be a good person.”

Right, well, Tate has just gained a ridiculous amount of sympathy from me.  I have been there.  I mean, I haven’t nearly chewed anyone’s face off to make a point or defend my crush, but I have been there.  (Yes, more American Horror Story, although no spoilers this time.)

Knowing that there’s something wrong, but that even then the mind you use to understand that truth is off.  And knowing isn’t enough to fix it, thinking about it isn’t enough to fix it, wanting it isn’t enough, trying isn’t enough…

It’s hell, and there is no-one I’d wish that on. Read more Madness and the pet monster.

The nature of the beast.

Yep, more American Horror Story; thoughts which mostly revolve around the second episode, although bits of the third might creep in.  Watched them back to back.

I really think I should just give up on defining Constance and Addy.  I don’t think they’ve died–the interactions with others and the very prosaic baking scene kind of killed that theory for me–but the way Constance especially shows up inside the house at the oddest moments is seriously uncanny.  And given the end of the “Home Invasion” episode and her discussion with Tate and Moira, she pretty clearly knows what they are and is dealing with it jest fahn, as George Stark would say in a rather heavy Southern accent.

(Constance was the source of one of two “oh right, that’s what this reminds me of” moments this episode, too.  Blanche.  She’s so very much Blanche from A Streetcar Named Desire.)  And I think that’s about as far as I can get without spoilers, so ahoy the cut. Read more The nature of the beast.

Safe Haven

Watching the first season of Haven, which is a sort of small-town/X-Files crossbreed. Kirsti mentioned it, and I like talking TV shows and the like with her, and it’s certainly not the kind of thing I’d avoid. Spoilers after cut, and I should really figure out some kind of cut-off point for when to quit worrying about spoilers. First season only came out last year, but I watch older things too. Read more Safe Haven