So over the weekend I had coffee-and-talk with Jason from Genesis of Legend, and among the meandering and many-many-lots recommendations shared[1], I had some thoughts that were turning into a post on the difference between video games and tabletop RPGs.
Then there was a Windows Update and a reboot.
(The gist of it, roughly, was that you expect to have everything necessary to play a video game, but you are expected to bring additional knowledge to the worldbuilding of an RPG–sometimes obvious, sometimes specific–and therefore they require a greater effort.)
There was also something about the difference between games (with rules) and toys (without them), which was basically a clumsy exploration of ideas expressed in one of Chris DeLeon’s essays on the topic, which are honestly very worth reading.
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[1] If anyone out there has not read Strong Female Protagonist, may I sing its praises? Right then. Carry on.


I was going to mention this last, but I figured that was very much burying the lede; I have a spare copy of Fallout: New Vegas on Steam to give away. It’s an action/RPG, set in a post-apocalyptic retro-futuristic Nevada. It’s honestly a rather cheery setting; less the actual wasteland than an idea of the wasteland that might have been spawned from the ATOMIC SCIENCE of the 50s, crossed with Mad Max and given a cheerful jolt of early- and mid-20th century music.